Adam Dachis from “Wonder How To” reviews Ghostbusters: Dimension for Next Reality. Read a portion of his review below.
What happens when a entrepreneur/theme park creator and special effects artist/magician team up? You get a team crazy enough to create the first true virtual reality theme park (sorry, Six Flags). They only have a single experience so far, but it’s already taken a giant leap beyond the wonders we’ve seen in today’s consumer virtual reality headsets.
The Massive Power of Illusion
After trying out their first experience, I sat down with THE VOID spokesperson Whitney Thomas to find out how this all happened and where it’s headed. You can watch our full interview in the video below. If it doesn’t convince you that this company designed a major piece of the future of entertainment, read on and I’ll do my best to fix that. After months with the Microsoft HoloLens and too many hours in TiltBrush, I didn’t think I would, again, experience a leap in technology like that for several years. THE VOID proved me wrong.
When the Oculus Rift finally created real potential for a consumer virtual reality experience, it had to make many sacrifices. At first it wasn’t more than a headset and controller, but then HTC released the Vive and added room scale to the conversation. Even still, these technologies come with several limitations—and we’ll get to those later—but almost no one considered what it would take if they didn’t. THE VOID saw the possibilities of a far more immersive VR experience and realized they could create it if they sacrificed one thing: home use.
Continue reading on NextReality.